Work Text:
Light flares brightening the dark
Room, pusing back the shadows.
Colors flash, choose start, settings.
Start flashes more choices on
Screen. Choose easy, medium,
Hard challenge to be trialed.
Voices fill the room, follow
As they lead, they show the way.
Pillars move front, left, right, back
Pointing where to go. A, B,
X, Y, fight, item, interact.
Quests given, journeys taken
Talking, fighting, colors flash
Shadows lighten and darken.
Voices surround “nice weather”,
“Do this”, “retrieve that”, “go there”.
Arrows above heads point out
Importance. Speak, the plot moves
Forwards left right different
Paths same conclusion. Hero
Triumphs over the evil.
Swords clash, magics cast, injuries
Sustained and healed, dodge and strike.
Buffs and debuffs gained and lost.
Win and lose, start and restart.
Sparks and splashes break up the
Colors as the red snake gets
Shorter and shorter, phase one
Done. shorter still, phase two done.
Battle is won. Game Over.
